<aside> ℹ️ How to open the app settings configuration Click in the settings button in the start screen to open the app settings configuration. If you already opened a project, click first in the top left corner menu button and then click in the settings button.
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Remember to save
the new configuration using the Save button in the bottom left corner. Otherwise it will be forgotten on the next app restart.
You can reset
****all properties to their default values using the Load Defaults button.
You can also open the logs folder
using the button below.
UI Language [Default: English]
Changes the app’s user interface language.
Note: Not yet available, check the FAQ
UI Theme [Default: Light]
You can change the UI theme of the application using this dropdown. Choose between the Light, Dark and Classic themes.
UI Scaling [Default: 100%]
Tabletop Creator has support for high definition screens (up to 4K). You can change the UI scaling using this dropdown without losing quality.
Note: If you set too big the UI and now you can’t change it back on app restart, you can use the command line -ui_scaling=1
to reset it back to 100%.
Measure unit [Default: Metric]
Change the measure unit used across the app choosing between Metric units
(cm/mm) or Imperial units
(in).
Font size unit [Default: Metric]
Change the font size unit used across the app choosing between Metric unit
(mm) or font Points
**(pt).
Automatic backup interval [Default: 5 min]
Here you can change the automatic backup save interval. Note: App restart needed to apply changes.
Use single file project data [Default: Off]
You can choose to save your project data in a single JSON file in the /data/ folder. This way is easier in some advanced cases to integrate custom 3rd party tools since you will to only read/write one single file.
Max history commands [Default: 1000]
Change the maximum history commands that will be saved while you work on your project.
Set items min zoom size [Default: 1 cm / 0.39 in]
Sets the minimum size on screen of an item when the set zoom value is set to minimum (using as reference the smallest axis of the blueprint size) in the components screen.
Set items max zoom multiplier [Default: x3.0]
Sets the maximum size on screen of an item when the set zoom value is set to maximum (using as reference the min zoom size). A value of x1.0 will disable the zoom slidebar.
Item preview max size multiplier [Default: x10]
Sets the maximum size on screen of an item when zooming in the item editor screen (using as reference the min zoom size that is the physical item size using your screen DPI). A value of x1.0 will disable the zoom.
Data import screens warmup on start [Default: 100%]
Data import screens needs to load lots of inputs when importing lots of columns of data from a CSV or Spreadsheet / Excel.
This warmup feature is designed to prevent app slowdowns when importing data from those sources.
You can lower this up to 0% to increase CPU performance
and memory usage
on load.
Max render texture size [Default: 2048px]
Loaded images will be downscaled to this maximum size (only if they are bigger).
You can lower this to increase CPU performance
and decrease memory usage
.
⚠️ Warning: This may impact in the quality of your exports.
Note: Manual project reload needed to apply changes.
Use mipmaps in texture-related panels [Default: On]
Mipmaps allow to render images with good quality when they are scaled on screen smaller than they are.
You can disable this to decrease memory usage
.
⚠️ Warning: This will impact in the quality of your exports.
Blueprint preview texture quality [Default: x1.0]
A value of 1.0 renders the preview image at default screen DPI.
You can lower this value to decrease memory usage
.
This won’t impact in the quality of your exports.
Collection preview texture quality [Default: x1.0]
A value of 1.0 renders the preview image at default screen DPI.
You can lower this value to decrease memory usage
.
This won’t impact in the quality of your exports.
Export preview texture quality [Default: x1.0]
A value of 1.0 renders the preview image at default screen DPI.
You can lower this value to decrease memory usage
.
This won’t impact in the quality of your exports.
Use mipmaps in preview textures [Default: On]
Mipmaps allow to render images with good quality when they are scaled on screen smaller than they are.
You can disable this to decrease memory usage
.
This won’t impact in the quality of your exports.
Use mipmaps in export preview textures [Default: On]
Mipmaps allow to render images with good quality when they are scaled on screen smaller than they are.
You can disable this to decrease memory usage
.
This won’t impact in the quality of your exports.
Use mipmaps in icon picker widget [Default: On]
Mipmaps allow to render images with good quality when they are scaled on screen smaller than they are.
You can disable this to decrease memory usage
.
This won’t impact in the quality of your exports.
<aside> 🔙 Return to the index
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